Mushroom Temple
From WasteWiki
| Mushroom Temple | ||||||
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Description
The Temple of The Servants of The Mushroom Cloud is a "church" built around a nuclear reactor where the followers pray and meditate about all things nuclear. It has many spots to explore, many opportunities for level-up combat, and it serves as a good spot to let time pass and regain health points because there are no fights you don't pick yourself. The sewers beneath the temple were probably a good way to discharge reactor cooling water before the war, but now they are the gateway to the end areas of the game.
Getting there
Enter the large building with the Mushroom on the roof in the eastern part of Las Vegas.
Exits
- Sewers (Climb down ladder in north-west corner)
- Center of Holy Knowledge (Go to the book shelves in the south-east)
- Nuclear First Aid (Enter the room with the white bed in the south-east)
- Las Vegas (Leave temple)
Fixed encounters
| Name | Type | Exp. Pts. | Maxcon | AC | Skill | Damage | Weapon type | Range | Group | |
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Meditator | Humanoid | 22 | 5-27 | 0 | 2 | 1d6+8 | Melee | Melee | 1-3 |
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Radiation Angel | Humanoid | 132 | 8-41 | 3 | 2 | 2d6+10 | Melee | Melee | 1-4 |
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Acolyte | Humanoid | 15 | 3-18 | 0 | 2 | 1d6+6 | Melee | Melee | 1-10 |
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Temple Guardian | Humanoid | 330 | 13-68 | 5 | 15 | 5d6+5 | Semi-auto | Short | 1-2 |
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Nuclear Techie | Humanoid | 15 | 3-18 | 0 | 1 | 0d6+3 | Melee | Melee | 1-2 |
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Doctor | Humanoid | 450 | 18-93 | 5 | 2 | 1d6+6 | Melee | Melee | 1 |
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Follower | Humanoid | 5 | 1-6 | 0 | 1 | 1d6+6 | Melee | Melee | 1 |
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Worshipper | Humanoid | 20 | 2-12 | 1 | 1 | 1d6+5 | Melee | Melee | 1 |
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Charmaine | Humanoid | 1524 | 63-317 | 5 | 30 | 5d6 | Semi-auto | Short | 1 |
Notes
- The Doctor you can encounter in the temple is in fact the hirable NPC Dr. Mike Scot.