Items
From WasteWiki
Contents |
Ammunition
Ammunition can also be used as a melee weapon with a base damage of 1d6. But there is no associated weapon skill so you can't improve fighting with it.
| Name | Price | Comments | Item ID | |
|---|---|---|---|---|
| 45 clip | $25 | For the M1911A1 45 pistol and the Mac 17 SMG. | 0x1e (30) | |
| 7.62mm clip | $30 | For the M17 carbine, the M19 rifle, the AK 97 assault rifle and the M1989A1 Nato assault rifle. | 0x1f (31) | |
| 9mm clip | $30 | For the VP91Z 9mm pistol and the Uzi SMG Mark 27. | 0x20 (32) | |
| Howitzer shell | $50 | For the Howitzer in Needles. | 0x21 (33) | |
| Power pack | $75 | For the Laser pistol, the Laser carbine, the Laser rifle, the Ion beamer and the Meson cannon. | 0x22 (34) |
Armor
| Name | Price | Armor class | Comments | Item ID | |
|---|---|---|---|---|---|
| Leather jacket | $200 | 1 | 0x26 (38) | ||
| Robe | $250 | 1 | 0x2a (42) | ||
| Bullet proof shirt | $500 | 2 | 0x24 (36) | ||
| Kevlar vest | $1000 | 4 | 0x25 (37) | ||
| Rad suit | $1350 | 5 | Also protects from radiation. | 0x29 (41) | |
| Kevlar suit | $1750 | 6 | 0x27 (39) | ||
| Pseudo-chitin armor | $5000 | 10 | 0x28 (40) | ||
| Power armor | $30000 | 14 | 0x23 (35) |
General items
General items can be used as melee weapons without a weapon skill bound to it. They have a base damage of 1d6 if not noted otherwise.
| Name | Price | Comments | Item ID | |
|---|---|---|---|---|
| |
Book | $10 | 0x2b (43) | |
| Canteen | $10 | 0x2c (44) | ||
| Clay pot | $15 | 0x5b (91) | ||
| |
Crowbar | $15 | Has a base damage of 3d6. | 0x2d (45) |
| Engine | $500 | 0x2e (46) | ||
| |
Fruit | $30 | 0x5c (92) | |
| |
Gas mask | $150 | 0x2f (47) | |
| |
Geiger counter | $300 | 0x30 (48) | |
| Hand mirror | $10 | 0x31 (49) | ||
| |
Jewelry | $100 | 0x5d (93) | |
| Jug | $1 | 0x32 (50) | ||
| Map | $50 | 0x33 (51) | ||
| Match | $10 | 0x34 (52) | ||
| Pick ax | $75 | Has a base damage of 3d6. | 0x35 (53) | |
| Rope | $25 | 0x36 (54) | ||
| |
Shovel | $15 | Has a base damage of 3d6. | 0x37 (55) |
| Sledge hammer | $25 | Has a base damage of 3d6. | 0x38 (56) | |
| Snake squeezin | $10 | 0x39 (57) |
Special items
Special items can not be sold to a shop. Special items can be used as melee weapons without a weapon skill bound to it. They have a base damage of 1d6.
| Name | Item ID | |
|---|---|---|
| Android head | 0x3a (58) | |
| Antitoxin | 0x3b (59) | |
| Finster head | 0x3c (60) | |
| Blackstar key | 0x3d (61) | |
| Bloodstaff | 0x3e (62) | |
| Broken toaster | 0x3f (63) | |
| Chemical | 0x40 (64) | |
| Clone fluid | 0x41 (65) | |
| Visa card | 0x42 (66) | |
| Fusion cell | 0x43 (67) | |
| Grazer bat fetish | 0x44 (68) | |
| Nova key | 0x45 (69) | |
| Onyx ring | 0x49 (73) | |
| Passkey | 0x4a (74) | |
| Plasma coupler | 0x4b (75) | |
| Power converter | 0x4c (76) | |
| Pulsar key | 0x4d (77) | |
| Quasar key | 0x4e (78) | |
| Rom board | 0x4f (79) | |
| Room key #18 | 0x50 (80) | |
| Ruby ring | 0x51 (81) | |
| Secpass 1 | 0x52 (82) | |
| Secpass 3 | 0x53 (83) | |
| Secpass 7 | 0x54 (84) | |
| Secpass A | 0x55 (85) | |
| Secpass B | 0x56 (86) | |
| Servo motor | 0x57 (87) | |
| Sonic key | 0x58 (88) | |
| Toaster | 0x59 (89) |