Darwin Village
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Description
Darwin Village is a small town but a very useful spot because of its Black Market (easily the best weapon shop in the wasteland), and the recruitable NPCs at the tavern.
Getting there
It's in the east of the Desert. Best approached from the north because of the radiated area in the south.
Exits
- Desert (Leave the city).
- Black Gilva Tavern (The building with the two entrances in the west of Grand Ave.)
- Black Market (The building in the west of Darwin Trail)
- Darwin Branch Library (The building in the east of Grand Ave.)
- Darwin general store (The building in north west corner of the village)
- Dr. Jekyll's body shop (The building in the east of Darwin Trail)
- Lab (The building at the corner of Darwin Trail and Charles Ave right east of the Black Gilva Tavern)
- Project Darwin (The entrance in the south between the walls).
Random encounters
| Name | Type | Exp. Pts. | Maxcon | AC | Skill | Damage | Weapon type | Range | Group | |
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Spineless Ghoul | Mutant | 150 | 7-37 | 4 | 2 | 5d6 | Melee | Melee | 1-10 |
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Night Screamer | Mutant | 175 | 8-43 | 4 | 1 | 4d6+3 | Melee | Melee | 1-10 |
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Desert Scum | Humanoid | 100 | 6-31 | 3 | 30 | 5d6+3 | Automatic | Med | 1-10 |
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Bandit | Humanoid | 90 | 7-37 | 2 | 15 | 5d6 | Automatic | Med | 1-10 |
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Biker Thug | Humanoid | 99 | 8-41 | 2 | 25 | 4d6+3 | Semi-auto | Short | 1-10 |
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Base Policeman | Humanoid | 258 | 10-53 | 5 | 35 | 4d6+3 | Automatic | Med | 1-10 |
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Towny | Humanoid | 10 | 2-12 | 0 | 8 | 2d6+3 | Automatic | Med | 1-10 |